Tuesday
Personal Work
Architecture Biennale Main Site
http://www.labiennale.org/en/architecture/
“The emphasis of the 2012 Biennale - explains David Chipperfield - is on what we have in common. Above all, the ambition of Common Ground is to reassert the existence of an architectural culture, made up not just of singular talents but a rich continuity of diverse ideas united in a common history, common ambitions, common predicaments and ideals. In architecture everything begins with the ground. It is our physical datum, where we make the first mark, digging the foundations that will support our shelter”
Zaha Hadid Main Site
http://www.zaha-hadid.com/archive/
RoboFold Main Site
http://www.robofold.com/
Construction and Installation Shots
http://cargocollective.com/matthiasurschlerphoto
Contextual/Historical Research
Frei Otto
Felix Candela
Heinz Isler
Phillippe Block
http://block.arch.ethz.ch/
ARUM ?
http://wildflowerfinder.org.uk/Flowers/L/Lily%28Arum%29/Lily%28Arum%29.htm
Exporting and Printing
One way of getting your drawing /model from vectorworks is to print straight from the program. Alternatively we can export out the information as still images. these can then be printed.
We still have to set the resolution and file type (for line drawings 240dpi should be sufficient).
Exporting in Perspective:
To export one of your saved views and cameras (or any other perspective view) go to;
File- Export- Export Image File
Here we can ask the computer to render and export 'Current view', this will export only what is with-in the viewing space contained by the black corner controls. You should therefore compose the dimension of the export first and frame it on the screen using the zoom tools. Also note that it will export in whichever render mode you have on the screen.
Resolution:
Depending on the time available and the use of the render we can export out at any given resolution. For good quality renders I suggest at least 300dpi. for line work at least 240dpi.
The best thing to do is to test the quality for each model. the more lights and textures that you have the longer the render is going to take. it is not unusual for some renders to take as long as 1 hour (if not 10!)
Print Size:
Here we can set the export print size. As the ratio is already set in the saved view we only need to input a value for either width or height not both (e.g 420mm width for an A3 landscape export).
File type:
Select from a wide range of file types. I suggest jpeg or tiff for now.
When you have set all of the required fields, click save and give the render a name and select where to save to.
Viewports and Sheet Layers
http://dmae03.blogspot.com/2009/03/8-viewports-and-sheet-layers.html
Case study Plans
http://dmae-lcc.blogspot.com/2009/11/session-10-case-study-1plans.html
Exporting to Scale:
- The best way to export to scale is as a PDF Document, go to File- Export- Export PDF
- Another way to export your model to scale go to; File- Export- Export Image File.
We still have to set the resolution and file type (for line drawings 240dpi should be sufficient).
Exporting in Perspective:
To export one of your saved views and cameras (or any other perspective view) go to;
File- Export- Export Image File
Here we can ask the computer to render and export 'Current view', this will export only what is with-in the viewing space contained by the black corner controls. You should therefore compose the dimension of the export first and frame it on the screen using the zoom tools. Also note that it will export in whichever render mode you have on the screen.
Resolution:
Depending on the time available and the use of the render we can export out at any given resolution. For good quality renders I suggest at least 300dpi. for line work at least 240dpi.
The best thing to do is to test the quality for each model. the more lights and textures that you have the longer the render is going to take. it is not unusual for some renders to take as long as 1 hour (if not 10!)
Print Size:
Here we can set the export print size. As the ratio is already set in the saved view we only need to input a value for either width or height not both (e.g 420mm width for an A3 landscape export).
File type:
Select from a wide range of file types. I suggest jpeg or tiff for now.
When you have set all of the required fields, click save and give the render a name and select where to save to.
Viewports and Sheet Layers
http://dmae03.blogspot.com/2009/03/8-viewports-and-sheet-layers.html
Case study Plans
http://dmae-lcc.blogspot.com/2009/11/session-10-case-study-1plans.html
-Orthographic Presentation
This image shows how you may wish to present the Orthographic Projection Exercise.
It has been exported to scale directly from the Design Layer at a resolution of 240dpi.
There are dimensions and titles added. We add dimensions from the Tool Sets Palette (Dimensions and Notes sub-palette).
Dimensions are added either as single dimensions or as chain dimensions.
If we alter the drawing the lines in the drawing the dimensions will update and correct automatically.
-Seat Model Presentation
This shows how you can use sheet layers to present multiple views of a 3D model.
We can take through to the sheet layer viewports from any view or simply copy one and change the settings.
This example has the added TITLE BLOCK (found in the Tool Sets palette / Dimensions and notes sub-Palette).
-2D Floorplan Presentation
Here is an example of how you may wish to present the 2D floorplan exercise.
The image shows an exported sheet layer containing 4 Viewports.
Each Viewport has different variations of classes visible to show different elements of the plan.
The Viewport at the bottom of the page is at a scale of 1:25 whilst the other three are 1:50
Visualisation
Lighting Basics Notes
Applying Renderworks Texture Resources
http://dmae-lcc.blogspot.com/2009/11/session-15-applying-renderworks.html
Documenting Development using Render Bitmap Tool
http://dmae-lcc.blogspot.com/2009/10/session-6-solid-modelling_14.html
Modeling Tools and Commands
Multiple Extrudes
http://dmae-lcc.blogspot.com/2010/04/multiple-extrudes.html
Sweep Tool
http://dmae03.blogspot.com/2009/03/session-7-modelling-with-sweeps_2535.html
Add / Subtract Solids
http://dmae-lcc.blogspot.com/2009/10/session-6-solid-modelling_13.html
Extrude Along Path Tool
http://dmae-lcc.blogspot.com/2010/04/extrude-along-path-tool.html
3D Primitives
http://dmae-lcc.blogspot.com/2010/04/extrude-tool.html
Creating Shells
http://dmae-lcc.blogspot.com/2010/04/creating-shells.html
Fillet Edge Tool
http://dmae-lcc.blogspot.com/2010/04/filleting-edges.html
http://dmae-lcc.blogspot.com/2010/04/multiple-extrudes.html
Sweep Tool
http://dmae03.blogspot.com/2009/03/session-7-modelling-with-sweeps_2535.html
Add / Subtract Solids
http://dmae-lcc.blogspot.com/2009/10/session-6-solid-modelling_13.html
Extrude Along Path Tool
http://dmae-lcc.blogspot.com/2010/04/extrude-along-path-tool.html
3D Primitives
http://dmae-lcc.blogspot.com/2010/04/extrude-tool.html
Creating Shells
http://dmae-lcc.blogspot.com/2010/04/creating-shells.html
Fillet Edge Tool
http://dmae-lcc.blogspot.com/2010/04/filleting-edges.html
3D Basics
Creating Basic Extrusions
http://dmae-lcc.blogspot.com/2009/10/session-5-3d-2-basic-modelling.html
Moving Objects in 3D
http://dmae-lcc.blogspot.com/2009/10/session-boolean-operations.html
http://dmae-lcc.blogspot.com/2009/10/session-5-3d-2-basic-modelling.html
Moving Objects in 3D
http://dmae-lcc.blogspot.com/2009/10/session-boolean-operations.html
2D/3D Seating Profile Exercise
Using Trace Layers:
You can import plans, elevations, sections etc into Vectorworks and use them as guides to trace or model from.
To import go to File >Import >Import Image File, and select the file that you require.
However we must remember to select an appropriate scale to work in before importing (e.g. if the section is scanned in at 1:10, set the scale in Vectorworks to 1:10 also).
It is best to leave this plan in its own layer. Go to Tools>Organization >Design Layers, and create a new layer to model in (Trace). The old layer can be renamed Plan Layer.
Download the section above to use in the exercise
Re-Shaping Polygon Notes:
Read through these notes to help you with the exercise, they can also be downloaded from Blackboard (Term 1 : Beginners Notes).
Part 2: 3D Modelling
http://dmae03.blogspot.com/2009/01/examples.html
You can import plans, elevations, sections etc into Vectorworks and use them as guides to trace or model from.
To import go to File >Import >Import Image File, and select the file that you require.
However we must remember to select an appropriate scale to work in before importing (e.g. if the section is scanned in at 1:10, set the scale in Vectorworks to 1:10 also).
It is best to leave this plan in its own layer. Go to Tools>Organization >Design Layers, and create a new layer to model in (Trace). The old layer can be renamed Plan Layer.
Download the section above to use in the exercise
Re-Shaping Polygon Notes:
Read through these notes to help you with the exercise, they can also be downloaded from Blackboard (Term 1 : Beginners Notes).
Part 2: 3D Modelling
http://dmae03.blogspot.com/2009/01/examples.html
Building Shell Tools
Floors and Ceilings
http://dmae03.blogspot.com/2009/02/floors-and-ceilings_15.html
Drawing and Editing Walls
http://dmae03.blogspot.com/2009/02/drawing-and-editing-walls_15.html
Basic Tools and Commands
Transformation Operations
http://dmae03.blogspot.com/2009/01/transformation-operations.html
Add Surface / Clip Surface Commands
http://dmae-lcc.blogspot.com/2009/10/session-6-solid-modelling.html
Creating Duplicates and Symbols
http://dmae-lcc.blogspot.com/2009/11/session-9-duplicates-and-symbols.html
Duplicate Along Path Tool:
We can also duplicate objects and symbols along pre drawn paths (any 2D object) by using the Duplicate Along Path tool.
In the Preferences Box we can decide to place the object at set intervals along the path or decide on the number of duplicates to be placed. Select Tangent to Path to place the duplicates consistently at right angles to the path.
When modelling architectural schemes it is often useful to use the same path for more than one task. For example if we use a path to model a curved sofa we can use it again to place a set of tables in front of it. For this to work however we must first off-set the original path to the required distance so that the tables will position themselves parallel to the sofa path.
It is always useful to keep copies of paths that you use as you may need them later on. We can also duplicate Light sources along paths (we will look at this next term!).
http://dmae03.blogspot.com/2009/01/transformation-operations.html
Add Surface / Clip Surface Commands
http://dmae-lcc.blogspot.com/2009/10/session-6-solid-modelling.html
Creating Duplicates and Symbols
http://dmae-lcc.blogspot.com/2009/11/session-9-duplicates-and-symbols.html
Duplicate Along Path Tool:
We can also duplicate objects and symbols along pre drawn paths (any 2D object) by using the Duplicate Along Path tool.
In the Preferences Box we can decide to place the object at set intervals along the path or decide on the number of duplicates to be placed. Select Tangent to Path to place the duplicates consistently at right angles to the path.
When modelling architectural schemes it is often useful to use the same path for more than one task. For example if we use a path to model a curved sofa we can use it again to place a set of tables in front of it. For this to work however we must first off-set the original path to the required distance so that the tables will position themselves parallel to the sofa path.
It is always useful to keep copies of paths that you use as you may need them later on. We can also duplicate Light sources along paths (we will look at this next term!).
Drawing Accurately
2D Drawing Primitives
http://dmae03.blogspot.com/2009/01/session-2_26.html
Command and Data Entry
http://dmae03.blogspot.com/2009/01/selecting-objects.html
Selecting objects
http://dmae03.blogspot.com/2009/01/command-and-data-entry.html
Using the Snapping Palette
http://dmae03.blogspot.com/2009/01/2d-attributes.html
http://dmae03.blogspot.com/2009/01/session-2_26.html
Command and Data Entry
http://dmae03.blogspot.com/2009/01/selecting-objects.html
Selecting objects
http://dmae03.blogspot.com/2009/01/command-and-data-entry.html
Using the Snapping Palette
http://dmae03.blogspot.com/2009/01/2d-attributes.html
Getting Started/Setup
Vectorworks Screen Interface
http://dmae03.blogspot.com/2009/01/vectorworks-screen-interface.html
Setting up a New Document (Document Settings)
http://dmae03.blogspot.com/2009/01/setting-up-new-document.html
Moving Around a Drawing
http://dmae03.blogspot.com/2009/01/moving-around-drawing.html
Working with Layers 1: Setting up a New Layer
http://dmae03.blogspot.com/2009/02/drawing-and-editing-walls.html
Working with Layers 2: Layer Visability Settings
http://dmae03.blogspot.com/2009/02/working-with-layers-2.html
http://dmae03.blogspot.com/2009/01/vectorworks-screen-interface.html
Setting up a New Document (Document Settings)
http://dmae03.blogspot.com/2009/01/setting-up-new-document.html
Moving Around a Drawing
http://dmae03.blogspot.com/2009/01/moving-around-drawing.html
Working with Layers 1: Setting up a New Layer
http://dmae03.blogspot.com/2009/02/drawing-and-editing-walls.html
Working with Layers 2: Layer Visability Settings
http://dmae03.blogspot.com/2009/02/working-with-layers-2.html
VECTORWORKS SESSION SCHEDULE
Vectorworks Session Schedule
1. Getting Started
Interface
Document
Setup / Layers and Classes Introduction
3x Drawing
Techniques / Snapping Palette
2. Basic Palette
2D Drawing
Tools
Selection Tools
Transformation
Tools
Orthographic Projection Page
3. Edit / Modify Menu
Add / Clip,
Compose / Decompose etc
Duplication
Options
Creating
Symbols
2D Floorplan Part A
4. Building Shell (2D)
Drawing
Floor Areas
Drawing
Walls
Inserting
Doors and Windows / Stairs
2D Floorplan Part B
5. Building Shell (3D)
3D Floor
Areas
3D Walls
3D Doors
and Windows / Stairs 3D Building
Model
6. 3D Modelling
Drawing Profiles
Model Menu Commands
Advanced Modelling Examples Assorted 3D Models
6. Visualisation
Basic
Lighting
Basic
Rendering
Cameras
Perspective Image Export
8. Presentation
Sheet
Layers
Exporting /
Printing
Animations
Exported Sheet Layer
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