Tuesday

Student Examples









Personal Work


Architecture Biennale Main Site

http://www.labiennale.org/en/architecture/

“The emphasis of the 2012 Biennale - explains David Chipperfield - is on what we have in common. Above all, the ambition of Common Ground is to reassert the existence of an architectural culture, made up not just of singular talents but a rich continuity of diverse ideas united in a common history, common ambitions, common predicaments and ideals. In architecture everything begins with the ground. It is our physical datum, where we make the first mark, digging the foundations that will support our shelter”

Zaha Hadid Main Site

http://www.zaha-hadid.com/archive/ 

RoboFold Main Site

http://www.robofold.com/ 

Construction and Installation Shots

http://cargocollective.com/matthiasurschlerphoto

Contextual/Historical Research

Frei Otto
Felix Candela
Heinz Isler
Phillippe Block 

http://block.arch.ethz.ch/ 

ARUM ?

http://wildflowerfinder.org.uk/Flowers/L/Lily%28Arum%29/Lily%28Arum%29.htm

Exporting and Printing

One way of getting your drawing  /model from vectorworks is to print straight from the program. Alternatively we can export out the information as still images. these can then be printed.


Exporting to Scale:

  • The best way to export to scale is as a PDF Document, go to File- Export- Export PDF
This will again export what is inside the page boundary only (the default resolution of 300dpi is used). PDF documents export line drawings at a better quality than other export file types and produce more accurate line thicknesses. We can also have access to the classes in the resulting pdf document (make sure export classes as PDF layers is ticked in the export options)
  • Another way to export your model to scale go to; File- Export- Export Image File.
Now we can select 'Each Page as seperate Image'. This means that only what is inside the page boundary will be exported and that it will be exported at the pre-set page size automatically

We still have to set the resolution and file type (for line drawings 240dpi should be sufficient).



Exporting in Perspective:

To export one of your saved views and cameras (or any other perspective view) go to;

File- Export- Export Image File

Here we can ask the computer to render and export 'Current view', this will export only what is  with-in the viewing space contained by the black corner controls. You should therefore compose the dimension of the export first and frame it on the screen using the zoom tools. Also note that it will export in whichever render mode you have on the screen.

Resolution:
Depending on the time available and the use of the render we can export out at any given resolution. For good quality renders I suggest at least 300dpi. for line work at least 240dpi.

The best thing to do is to test the quality for each model. the more lights and textures that you have the longer the render is going to take. it is not unusual for some renders to take as long as 1 hour (if not 10!)

Print Size:
Here we can set the export print size. As the ratio is already set in the saved view we only need to input a value for either width or height not both (e.g 420mm width for an A3 landscape export).

File type:
Select from a wide range of file types. I suggest jpeg or tiff for now.

When you have set all of the required fields, click save and give the render a name and select where to save to.


Viewports and Sheet Layers

http://dmae03.blogspot.com/2009/03/8-viewports-and-sheet-layers.html

Case study Plans


http://dmae-lcc.blogspot.com/2009/11/session-10-case-study-1plans.html

------------------------------------------------------------

-Orthographic Presentation


This image shows how you may wish to present the Orthographic Projection Exercise.

It has been exported to scale directly from the Design Layer at a resolution of 240dpi.

There are dimensions and titles added. We add dimensions from the Tool Sets Palette (Dimensions and Notes sub-palette).

Dimensions are added either as single dimensions or as chain dimensions.

If we alter the drawing the lines in the drawing the dimensions will update and correct automatically. 

-Seat Model Presentation


This shows how you can use sheet layers to present multiple views of a 3D model.

We can take through to the sheet layer viewports from any view or simply copy one and change the settings.

This example has the added TITLE BLOCK (found in the Tool Sets palette / Dimensions and notes sub-Palette).

-3D Building Presentation

-2D Floorplan Presentation



Here is an example of how you may wish to present the 2D floorplan exercise.

The image shows an exported sheet layer containing 4 Viewports.

Each Viewport has different variations of classes visible to show different elements of the plan.

The Viewport at the bottom of the page is at a scale of 1:25 whilst the other three are 1:50

------PRESENTATION----------------------------

Navigation

Basic 3D Navigation

http://dmae03.blogspot.com/2009/02/standard-views.html

Visualisation


Lighting Basics Notes



Applying Renderworks Texture Resources

http://dmae-lcc.blogspot.com/2009/11/session-15-applying-renderworks.html

Documenting Development using Render Bitmap Tool

http://dmae-lcc.blogspot.com/2009/10/session-6-solid-modelling_14.html


Modeling Tools and Commands

Multiple Extrudes

http://dmae-lcc.blogspot.com/2010/04/multiple-extrudes.html

Sweep Tool

http://dmae03.blogspot.com/2009/03/session-7-modelling-with-sweeps_2535.html

Add / Subtract Solids

http://dmae-lcc.blogspot.com/2009/10/session-6-solid-modelling_13.html


Extrude Along Path Tool

http://dmae-lcc.blogspot.com/2010/04/extrude-along-path-tool.html

3D Primitives

http://dmae-lcc.blogspot.com/2010/04/extrude-tool.html

Creating Shells

http://dmae-lcc.blogspot.com/2010/04/creating-shells.html

Fillet Edge Tool

http://dmae-lcc.blogspot.com/2010/04/filleting-edges.html

3D Basics

Creating Basic Extrusions

http://dmae-lcc.blogspot.com/2009/10/session-5-3d-2-basic-modelling.html

Moving Objects in 3D

http://dmae-lcc.blogspot.com/2009/10/session-boolean-operations.html

-----3D NOTES-------------------------------

Orthographic Layout Exercise

Duplication Grid Exercise





2D/3D Seating Profile Exercise

Using Trace Layers:

You can import plans, elevations, sections etc into Vectorworks and use them as guides to trace or model from.

To import go to File >Import >Import Image File, and select the file that you require.
However we must remember to select an appropriate scale to work in before importing (e.g. if the section is scanned in at 1:10, set the scale in Vectorworks to 1:10 also).

It is best to leave this plan in its own layer. Go to Tools>Organization >Design Layers, and create a new layer to model in (Trace). The old layer can be renamed Plan Layer.





Download the section above to use in the exercise




Re-Shaping Polygon Notes:

Read through these notes to help you with the exercise, they can also be downloaded from Blackboard (Term 1 : Beginners Notes).







Part 2: 3D Modelling

http://dmae03.blogspot.com/2009/01/examples.html

Walls, Doors and Windows Exercise



2D Floorplan Exercise


-----EXERCISES----------------------------------

Building Shell Tools


Floors and Ceilings

http://dmae03.blogspot.com/2009/02/floors-and-ceilings_15.html


Drawing and Editing Walls

http://dmae03.blogspot.com/2009/02/drawing-and-editing-walls_15.html

Basic Tools and Commands

Transformation Operations

http://dmae03.blogspot.com/2009/01/transformation-operations.html

Add Surface / Clip Surface Commands

http://dmae-lcc.blogspot.com/2009/10/session-6-solid-modelling.html


Creating Duplicates and Symbols

http://dmae-lcc.blogspot.com/2009/11/session-9-duplicates-and-symbols.html


Duplicate Along Path Tool:

We can also duplicate objects and symbols along pre drawn paths (any 2D object) by using the Duplicate Along Path tool.

In the Preferences Box we can decide to place the object at set intervals along the path or decide on the number of duplicates to be placed. Select Tangent to Path to place the duplicates consistently at right angles to the path.

When modelling architectural schemes it is often useful to use the same path for more than one task. For example if we use a path to model a curved sofa we can use it again to place a set of tables in front of it. For this to work however we must first off-set the original path to the required distance so that the tables will position themselves parallel to the sofa path.

It is always useful to keep copies of paths that you use as you may need them later on. We can also duplicate Light sources along paths (we will look at this next term!).

Drawing Accurately

2D Drawing Primitives

http://dmae03.blogspot.com/2009/01/session-2_26.html

Command and Data Entry

http://dmae03.blogspot.com/2009/01/selecting-objects.html

Selecting objects

http://dmae03.blogspot.com/2009/01/command-and-data-entry.html

Using the Snapping Palette

http://dmae03.blogspot.com/2009/01/2d-attributes.html

Getting Started/Setup

Vectorworks Screen Interface

http://dmae03.blogspot.com/2009/01/vectorworks-screen-interface.html

Setting up a New Document (Document Settings)

http://dmae03.blogspot.com/2009/01/setting-up-new-document.html

Moving Around a Drawing

http://dmae03.blogspot.com/2009/01/moving-around-drawing.html


Working with Layers 1: Setting up a New Layer

http://dmae03.blogspot.com/2009/02/drawing-and-editing-walls.html

Working with Layers 2: Layer Visability Settings

http://dmae03.blogspot.com/2009/02/working-with-layers-2.html

-----NOTES----------------------------------

VECTORWORKS SESSION SCHEDULE


Vectorworks Session Schedule            

1.    Getting Started

Interface
Document Setup / Layers and Classes Introduction
3x Drawing Techniques / Snapping Palette


2.    Basic Palette

2D Drawing Tools
Selection Tools
Transformation Tools                                                   Orthographic Projection Page

3.    Edit / Modify Menu

Add / Clip, Compose / Decompose etc
Duplication Options
Creating Symbols                                                           2D Floorplan Part A

4.    Building Shell (2D)

Drawing Floor Areas
Drawing Walls
Inserting Doors and Windows / Stairs                    2D Floorplan Part B

5.    Building Shell (3D)

3D Floor Areas
3D Walls
3D Doors and Windows / Stairs                                 3D Building Model


6.  3D Modelling

Drawing Profiles
Model Menu Commands

Advanced Modelling Examples                                  Assorted 3D Models

6.    Visualisation

Basic Lighting
Basic Rendering
Cameras                                                                             Perspective Image Export



8.    Presentation

Sheet Layers
Exporting / Printing
Animations                                                                        Exported Sheet Layer